Characters, mascots & figurines
A little character.
A whole personality.
Shape original characters and mascots in 3D, from their silhouette to their materials.

Pelican rider by the sea
蔷薇 · Community scene
- 01
A recognizable character
Proportion, color and a clear silhouette make the pelican readable.
- 02
A prop with a purpose
The bicycle turns a character into a small story.
- 03
A place to belong
The seaside setting gives that story context.
More possibilities
A different kind of personality.
A compact robot and a stylized duck explore different shapes, materials and proportions.
How it works
A clear path to your version.
- 01
Describe the personality
Choose original traits, proportions, expression and a recognizable silhouette.
- 02
Develop the form
Generate a starting asset or build editable parts with Agent. Inspect it from more than one view.
- 03
Stage the story
Add a prop, a setting and a clear camera view. Save the scene or export for further sculpting.
What you take forward.
A character concept, a staged scene, and images or model files for further refinement.
Save the character and its staged scene, capture a view, or export for more sculpting. Production rigging, deformation and physical manufacturing require their own review.
Explore the workflow guidePractical questions
Before you start.
Your next creation
Make someone worth remembering.
Describe your idea above, then create it with Agent in the editor.



