Visual learning & creative practice

Start with a question.
Make it visible.

Build and explore 3D models to understand ideas, explain mechanisms and learn by making.

Start with an idea

Up to 4 images · JPG, PNG, WebP · 10 MB each Images are optional. You can also drop or paste them here.

How does a fan work?

Separate the blades, body and button. Follow how an action becomes movement.

Open the related Learn guide

The image is a still illustration. Explore the playable fan example

How does a fan work?
Desktop fan · 飞翔 · Community scene

A useful learning loop

Ask. Build. Inspect. Explain.

  1. 01

    Ask

    Choose one question and what someone should understand.

  2. 02

    Build

    Use simple shapes and named parts. Make assumptions explicit.

  3. 03

    Inspect

    Change the view, isolate a part or explore a supported animation.

  4. 04

    Explain

    Describe what the model shows, what it simplifies and what to investigate next.

What you take forward.

A visual teaching scene, a creative exercise, or a model you can inspect together.

Share a visual teaching scene and an explanation of its assumptions. Check subject accuracy and state where scale, motion or geometry has been simplified.

Explore the workflow guide

Ready to investigate

A small exercise. A useful discovery.

Choose an objective, inspect an existing scene, then explain your answer. Check the subject and make simplifications explicit.

01

Trace an action

Identify the fan’s moving parts. Describe how the button, light and blades form one sequence.

Explore this scene

Desktop fan · 飞翔

02

Explain a route

Find a route through the campus. Explain how the buildings and open spaces guide it.

Explore this scene

Singapore SMU urban campus · 蔷薇

03

Read a silhouette

Describe the robot using three simple shapes. Explain which proportions give it personality.

Explore this scene

Microduck robot · 飞翔

Practical questions

Before you start.

Your next creation

Make the next question visible.

Describe your idea above, then create it with Agent in the editor.