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      • Texture mapping
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Show3D

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Learn

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  • Documentation
  • Tutorials & courses

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Documentation
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  3. Materials & textures

Materials & textures

Assign materials, control texture mapping, and paint the surface of your model.

A cube in the Show3D Material workspace with material slots, color, roughness and metalness controls.
The Material workspace edits the selected mesh’s surface. Available controls depend on its material type.

Change a material

Choose a material slot or preset and adjust its color, textures and available surface properties.

Assign a face material

Assign a material slot to selected faces to give part of a mesh a different finish.

Adjust texture mapping

Adjust repeat, offset, rotation and wrapping for existing texture maps on a material.

Paint a surface

Paint color directly onto a supported mesh texture with brush size, opacity and hardness controls.
All operationsModeling essentials