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In this topic

  • Edit curve points
  • Extend a curve
  • Give a curve thickness
  • Extrude a profile
  • Revolve a profile
  • Extrude 3D text
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In this topic

  • Edit curve points
  • Extend a curve
  • Give a curve thickness
  • Extrude a profile
  • Revolve a profile
  • Extrude 3D text

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Modeling tools
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  4. Give a curve thickness

Give a curve thickness

Sweep a round cross-section along a path. The centerline remains the guide for the resulting volume.

Before you start

Select a curve in Object Mode and open Curve Data. A modestly curved open path makes the thickness and end caps easy to inspect.

Use the operation

Give a curve a round or custom cross-section for a cable, pipe, or trim.

  1. Choose Depth as the bevel mode and increase Bevel Depth from zero until the curve has the intended thickness.
  2. Adjust Bevel Resolution to smooth the cross-section and enable Fill Caps when the open ends should be closed.
  3. For a custom section, choose Object mode in the bevel settings and pick another curve as the profile. Continue editing the path’s control points to change its route.

Controls and choices

ControlsWhat changes
DepthControls round-section thickness. A thick section around a tight bend can intersect itself.
Bevel ResolutionAdds cross-section smoothness. Increase it only enough for the intended viewing distance.
Profile object and capsA separate curve defines a custom profile. Fill Caps closes open ends; it does not automatically create a hollow pipe wall.

See what changes

Before

Give a curve thickness: A centerline path

A centerline path

After

Give a curve thickness: A tube along the path

A tube along the path

Concept illustration. The diagrams explain the operation. Your result depends on the starting geometry and settings.

Check the result

Inspect end caps, profile orientation, and tight bends. Keep a larger bend radius or a smaller section if the surface crosses itself.

Related operations

Edit curve pointsExtend a curveExtrude a profile

Practice in Show3D

Open the editor and follow the steps with your own scene.
Start modelingModeling essentials

On this page

Before you startUse the operationControls and choicesSee what changesCheck the resultRelated operations