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    In this topic

    • Edit curve points
    • Extend a curve
    • Give a curve thickness
    • Extrude a profile
    • Revolve a profile
    • Extrude 3D text
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Modeling tools
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  4. Extrude a profile

Extrude a profile

Ask Agent to create an editable mesh from a closed planar profile, holes and an extrusion depth.

Before you start

Choose Show3D Agent in the AI workspace’s Agent tab, or use a connected Codex session. This operation is available through Agent; there is no dedicated hands-on panel.

Use the operation

Turn a flat outline into a solid with a specified depth, such as a plate or bracket.

  1. Describe the outline, dimensions, and any holes. Ask Agent to use a closed planar contour and place holes fully inside it.
  2. Specify the extrusion depth and whether edges should be beveled, for example: “Create a rectangular mounting plate with two holes and a small edge bevel.”
  3. Inspect the generated mesh in Show3D, then ask for a dimension change or continue with direct mesh editing.

Controls and choices

ControlsWhat changes
Contour and holesUse a simple non-self-intersecting outline. Holes must not cross the outline or each other.
DepthDefines the distance through the extrusion. State object placement and orientation separately so the result sits correctly in the scene.
BevelSmall bevels soften edges. Excessive bevel size can overlap narrow features or close small holes.

Try it in your scene

Ask Agent for a rectangular mounting plate with two holes and a small edge bevel. Specify dimensions and inspect the openings.

Check the result

Inspect the silhouette, hole openings, depth, and bevels. The output is editable geometry; do not assume a permanent profile-history panel remains after generation.

Related operations

ExtrudeBevelBoolean differenceRevolve a profile3D Agent

Practice in Show3D

Open the editor and follow the steps with your own scene.
Open Show3D3D Agent

On this page

Before you startUse the operationControls and choicesTry it in your sceneCheck the resultRelated operations