Edit curve points
Move curve control points to adjust a path. A small change to its controls shapes the smooth curve between them.
Before you start
Add a NURBS Curve or NURBS Circle from Add, or select an existing curve object. Select one curve at a time for point editing.
Use the operation
Shape a path by moving its control points while keeping the curve editable.
- In Modeling, select the curve and press Tab to enter Curve Edit Mode.
- Select the control points you want to change. Use G to move, R to rotate, or S to scale the selected points.
- Confirm the transform and inspect the curve between the points. Press Tab to return to Object Mode.
Controls and choices
| Controls | What changes |
|---|---|
| Control points | A NURBS curve is influenced by its control points and need not pass through every one. Judge the resulting curve, not only its control polygon. |
| Point versus object transform | Editing selected points changes the path’s shape. Moving the object in Object Mode changes its placement as a whole. |
| Selection | A selects all curve points. Keep only the intended points selected when refining a local bend. |
See what changes
Before
Original control shape
After
A revised curve
Check the result
Inspect bends from more than one angle and look for abrupt changes in direction. A smooth screen projection can still hide an unwanted bend in depth.
Practice in Show3D
Open the editor and follow the steps with your own scene.

