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    • Mirror
    • Subdivision Surface
    • Boolean union
    • Boolean difference
    • Boolean intersection
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Modeling tools
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  4. Boolean intersection

Boolean intersection

Keep the overlapping volume of selected meshes with Boolean Intersection.

Before you start

Select overlapping editable meshes in Object Mode, with active modifiers applied. Intersection keeps only space shared by the operands.

Use the operation

Extract the common volume of two or more shapes.

  1. Position the objects so their shared region has the shape you want to retain.
  2. Select the operands, open Boolean in the modeling sidebar, and choose Intersect.
  3. Inspect the remaining volume. Undo and reposition the inputs if the result is empty or much smaller than intended.

Controls and choices

ControlsWhat changes
Shared regionWith several operands, a region must belong to all of them to remain. Adding another object can reduce the result further.
Input spacingObjects that only touch may have no shared volume. Use a visible overlap for the first attempt.
Result materialThe result derives its material from the first operand. Review material and surface orientation after the operation.

Try it in your scene

Overlap two closed meshes, apply Intersection, and compare the result with their original overlap.

Check the result

The retained shape should match the overlap, with no unintended fragments. Inspect thin tips and new corners before applying further operations.

Related operations

Boolean unionBoolean differenceRecalculate normals

Practice in Show3D

Open the editor and follow the steps with your own scene.
Open Show3DBrowse documentation

On this page

Before you startUse the operationControls and choicesTry it in your sceneCheck the resultRelated operations