Merge at center
Weld selected vertices at their center. Connected faces adjust to the new shared vertex.
Before you start
Enter Edit Mode and select the vertices to combine. For At First or At Last, use Vertex Select and choose vertices in a deliberate order.
Use the operation
Join a small set of vertices at a chosen position.
- Select the vertices that should become one point; keep nearby vertices that define another feature unselected.
- Press M or open Merge in the context menu.
- Choose At Center, At First, or At Last where available. In Edge or Face Select, Collapse is also offered for eligible selections.
- Inspect the joined region and undo if the merge removed a small face or shifted a feature you needed.
Controls and choices
| Controls | What changes |
|---|---|
| At Center | Moves the combined result to the selection’s center. Use it when no selected endpoint should remain fixed. |
| At First / At Last | Keeps the chosen endpoint’s location. Selection history must identify that endpoint; otherwise the option may be disabled. |
| By Distance | Use the separate distance workflow when you only want nearby vertices to merge, rather than combining the whole selection at one point. |
See what changes
Before
Two selected vertices
After
One shared vertex
Check the result
The intended vertices should share one position and topology, with the surrounding faces still usable. Merging is different from moving overlapping vertices to the same coordinates.
Practice in Show3D
Open the editor and follow the steps with your own scene.

