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    In this topic

    • Extrude
    • Bevel
    • Select components
    • Select a loop
    • Extrude a vertex
    • Extrude an edge
    • Inset a region
    • Inset individual faces
    • Bevel a vertex
    • Loop cut
    • Knife cut
    • Connect vertices
    • Subdivide a mesh
    • Triangulate
    • Triangles to quads
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Modeling tools
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  4. Bevel a vertex

Bevel a vertex

Replace selected mesh corners with beveled geometry using the vertex bevel controls.

Before you start

Enter Vertex Select in mesh edit mode and select the corners to cut back. Use a simple connected corner first so the new face and surrounding edges are easy to inspect.

Use the operation

Replace a sharp corner with a small transition face.

  1. Choose Bevel Vertices from the vertex context menu.
  2. Choose offset or percentage behavior, then use a small bevel amount.
  3. Refine the result with the Bevel panel. One segment gives a flat cut; additional segments add geometry.
  4. Inspect every selected corner and the surrounding faces before accepting further edits.

Controls and choices

ControlsWhat changes
Amount and typeOffset and percentage use different measures. Reduce the amount when neighboring corner cuts approach one another.
SegmentsControls transition subdivision. Extra segments are useful only when the intended corner shape needs them.
Vertex selectionDetermines which corners change. Edge bevel changes an edge-length region instead.

Try it in your scene

Select one cube vertex and preview a small bevel. Inspect neighboring faces before applying.

Check the result

Only the intended corners should change. Inspect narrow edges, high-valence vertices, and overlaps. If the tool is unavailable, check that the active selection is a supported vertex selection; use the edge Bevel reference for long edge transitions.

Related operations

BevelSelect componentsSubdivide a mesh

Practice in Show3D

Open the editor and follow the steps with your own scene.
Open Show3DBrowse documentation

On this page

Before you startUse the operationControls and choicesTry it in your sceneCheck the resultRelated operations