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    In this topic

    • Extrude
    • Bevel
    • Select components
    • Select a loop
    • Extrude a vertex
    • Extrude an edge
    • Inset a region
    • Inset individual faces
    • Bevel a vertex
    • Loop cut
    • Knife cut
    • Connect vertices
    • Subdivide a mesh
    • Triangulate
    • Triangles to quads
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  4. Inset a region

Inset a region

Add an inset border around a selected face region, with optional depth adjustment.

Before you start

Use Face Select in mesh edit mode and select the surface region that needs a border. Region inset treats adjacent selected faces as one region, so prepare a connected selection for a shared frame.

Use the operation

Create a border before recessing a panel or adding a raised center.

  1. Choose Inset Faces → Region in the face context menu.
  2. Move the pointer to set the border width. Start narrow enough to preserve the inner region.
  3. Hold Control while moving to adjust depth during the operation, or leave depth unchanged for a flat inset.
  4. Press Enter to confirm or Escape to cancel. Select the inner face for a subsequent extrusion if needed.

Controls and choices

ControlsWhat changes
Border widthControls the inward spacing from the region boundary. Narrow faces limit useful inset width.
Individual toggle: ISwitches between a region border and separate borders for selected faces during the active operation.
Outset / boundary: O / BToggles outward behavior and treatment of open mesh boundaries. Inspect the preview when changing either.

Try it in your scene

Inset the top face of a cube by a small amount, confirm, then extrude the inner face to make a raised or recessed detail.

Check the result

The frame should follow the intended outer boundary without overlapping itself. Reduce the width on narrow or sharply concave regions. If every face gets a separate border, switch from Individual to Region.

Related operations

Inset individual facesExtrudeBevel

Practice in Show3D

Open the editor and follow the steps with your own scene.
Open Show3DBrowse documentation

On this page

Before you startUse the operationControls and choicesTry it in your sceneCheck the resultRelated operations